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Virtual Places : ウィキペディア英語版
Virtual Places Chat
Virtual Places Chat is software that uses the paradigm that any web page on the Internet is a chat room – or ''Virtual Place'' – if one or more people are viewing the page with the VPchat program. A web browser is an integral part of VPchat. When VPChat it is used there is a chat pane below the browser window in which the conversation text is displayed, below which is a box for entering text for the conversation. To the right of the browser window is a list of people in the room.
==History==

Virtual Places Chat software was developed by an Israeli company, Ubique, in the mid 1990s. Early customers included AOL and Excite. The chat software was popular with both services, though eventually AOL abandoned it in favor of other chat programs. A likely factor in this decision was the problem of controlling the content of avatars, which can be a problem for a family oriented service. The service remained and drew at its peak tens of thousands of concurrent chatters at Excite.
When Excite (later merged with @Home to become Excite@Home) crashed at the end of the dot com boom, a group of former Excite employees acquired the rights to use the software and launched vpchat.com. They planned to create a service they built upon the strengths of VP chat – the virtual places web page paradigm, avatars, tours, and games – while addressing the community management problems associated with the unrestricted graphics used in avatars. Their solution also addressed how to make chat services into a profitable business.
Other smaller groups of regular chatters elected instead to code a replacement for The VP Server and run alternative free servers. These became popular in short bursts, particularly for users who disagreed with paying for the right to use a highly restricted chat service. With time, VP Clones such as Voodoo Chat(Closed) became more developed, and started to compete with Halsoft. The cloned OSVP servers now have by far more chatters than Halsoft.
In 1995 AOL acquired Ubique, which was described by AOL as a client-server software architecture allowing people to virtually meet and interact.
In 1998 IBM acquired Ubique from AOL and from Ubique's founders; Virtual Places presence and instant messaging components became part of Sametime technology, an IBM solution for corporate communication and collaboration.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Virtual Places Chat」の詳細全文を読む



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